Esports Growth in the World in the Past Years

A young woman intently gaming on a multi-screen setup, showcasing vibrant gaming visuals.

The world of esports has undergone explosive growth over the past several years, transforming from niche entertainment into a mainstream global industry. Competitive gaming is now a billion dollar market with a rapidly expanding audience and increasing investment from both private and public sectors. To understand the magnitude of this growth, one can look at key indicators: revenue, viewership, and the infrastructural developments in the esports ecosystem worldwide.

Surging Market Size and Viewership:

According to market analytics, the global esports industry’s revenue has more than doubled in just a few short years. In 2021, the esports market was valued at approximately $1.28 billion USD, up from under $1 billion in 2020. This upward trajectory is set to continue, projections estimate that by 2025, global esports revenues will approach $3 billion USD. This financial growth is fueled by a combination of sponsorships, media rights, and advertising, as major brands increasingly seek to engage with the esports demographic. In tandem with revenue, viewership has skyrocketed. The worldwide esports audience was about 465 million people in 2021, and is expected to reach nearly 580 million by 2024, based on Newzoo and Insider Intelligence reports. Notably, the United States saw its esports viewership jump from 21 million in 2019 to about 26.6 million in 2021, with further growth anticipated. Massive tournaments now routinely draw concurrent viewership in the millions; for instance, the 2021 League of Legends World Championship peaked at over 4 million simultaneous viewers (excluding China’s unreported numbers), illustrating esports’ ability to rival traditional sporting events in spectator count.

Major Investments and Landmark Events:

The past years have also been marked by significant investments and headline grabbing events that exemplify esports’ rise. One prominent example is the emergence of Saudi Arabia as a major player in the esports scene. In 2023 and 2024, Riyadh played host to a global Esports World Cup, backed by substantial funding from the Saudi government. The 2024 edition featured competitions across 22 different games and offered a staggering $60 million prize pool. Building on that momentum, the 2025 Esports World Cup in Riyadh is slated to have a record $70 million+ prize pool, the largest in esports history. Such sums were unheard of a decade ago and demonstrate how esports has attracted “deep-pocketed investors” aiming to position cities like Riyadh as global gaming hubs. Additionally, the International Olympic Committee has taken notice: it announced an inaugural Olympic Esports Week (with plans for Olympic Esports Games in 2027), signaling mainstream legitimization of competitive gaming. Beyond events, investment is flowing into esports organizations and infrastructure. Traditional sports figures and celebrities have bought stakes in esports teams, for example, basketball legend Michael Jordan invested $26 million in an esports organization, and music artist Drake co-owned the prominent team 100 Thieves. The industry has seen a flurry of acquisitions and sponsorship deals, from game developers supporting leagues to non-endemic brands like automobile and telecommunications companies sponsoring tournaments. This infusion of capital has professionalized the scene, funding better player development, larger prize pools, and improved production quality for events.

Challenges and Grassroots Development:

Despite the robust growth, the esports boom has highlighted some challenges, particularly in nurturing new talent. One issue historically has been the lack of accessible pathways for aspiring players to transition from casual competitive play to the professional level. Traditional sports have school and academy systems, whereas esports until recently relied often on ad-hoc tournaments and personal networking. As one CWL analysis noted, “everyone is playing the game and getting better over time but they can’t become esports players as there are no places to develop them” without connections. This bottleneck is gradually being addressed. Around the world, there’s been a rise in collegiate esports programs, amateur leagues, and scouting platforms. For instance, South Korea (long a leader in esports) has even introduced esports into some educational curricula, and dedicated training facilities have emerged in various countries. In the West, platforms like PathToEsports, which partners with tournaments such as CWL, act as a “LinkedIn for esports players,” recording achievements and stats so that skilled amateurs can get noticed by teams. These developments aim to democratize entry into the professional scene by providing structure and exposure for up and coming players. Moreover, a portion of the newfound investment in esports is being directed to sustainability initiatives. A notable example is the 2025 Riyadh World Cup’s allocation of $25 million of its prize pool specifically for esports clubs to nurture talent and support players. Industry leaders recognize that for growth to continue, the ecosystem must invest in its grassroots and player base, not just headline events.

The Road Ahead:

The fusion of skyrocketing popularity and increasing institutional support suggests that esports’ growth will remain strong in the coming years. Analysts predict steady increases in audience size and revenue, albeit at a somewhat moderating rate as the industry matures. Esports is now regularly broadcast on mainstream platforms (even cable TV in some regions), and games like League of Legends, Dota 2, and Counter Strike have entrenched annual championships that are viewed internationally. The convergence of esports with traditional sports and entertainment continues, from pro sports clubs launching esports divisions to large scale events held in iconic venues.

In summary, the past few years have seen esports break into the global consciousness: multi million dollar prize pools, hundreds of millions of fans, and a rapidly professionalizing ecosystem are now reality. Yet, sustaining this growth will depend on addressing challenges, such as player development and financial stability for teams. Efforts by amateur leagues like CWL and educational initiatives are crucial for feeding the talent pipeline and keeping the scene vibrant. If current trends hold, esports is on track to become as ingrained in global culture as any traditional sport, a testament to how far it has come in such a short time, and how far it still can go.